Francisco Rojas is a 3D Character Artist who has experience in the entertainment industry, working as a Character Artist Intern at Sony Interactive Entertainment, CG Lead in Studio X, Instructor at Escena School of Animation, and as a Freelance Character Modeler working on VR games.
A versatile character artist adept at taking assets from concept to final realization. Avid problem solver in collaborative environments supporting the goals of the team.
Explore my portfolio gallery, where I’ve written articles breaking down my creative process, from concept to final render!